Sprite Database didn't get to be the mammoth juggernaut of the sprite archiving world that it is with the efforts of one man (although I think I deserve some credit...). Nay, our thousands of quality sprites and other resources have come from a community of loyal viewers like you. If you want to join the ranks of these awesome people, here's what you need to do.

Please keep in mind, submissions can only be made through the forums.

  1. Go to the Spriter's Block, our official forums, and register an account.
  2. Go to the SDB:Submit board.
  3. Make a topic like "My rips" and include links to your submission, as well as relevant information.
  4. That's it! If it's good it'll be put it up on the site as soon as possible. Isn't life great?
Stolen materials
Don't submit rips you didn't rip yourself.
Don't submit customs or edits you didn't make yourself.
And please, don't pretend to be someone else and submit their work.
File formats
Sprites, backgrounds, or any other images submitted should be in PNG or GIF format. NEVER USE JPG.
Sound files should be WAV or MP3 or any other common formats.
You can also submit ZIP or RAR files containing some combination of the above.
Quality rips
When ripping sprites or anything else, aim for completeness.
That said, no one can get 100% every time, and even a somewhat-incomplete rip can be better than nothing.

No blurry or resized rips. Sprites need to retain their original, crispy, pixellated goodness. Look at this chart.
#1 is the only acceptable one.

#2 can still be saved, if you resize it with the correct settings in your graphics program.

#3 is beyond all hope. Fix the emulator settings and try again.

#4 is also unsalvageable, unless you have an older copy in a different file format.
If it looks fine to you, look closer. It's blurry and useless.
Label your stuff
Tell me what the submission is (character's name, etc.)
What game it's from - be exact.
What system it's for - some games are multiplatform and it can be impossible to tell the difference sometimes.
Example: Marco from "Metal Slug 3" for Neo-Geo
Customs and edits
The other rules also apply for customs and edits.
Customs and edits will be judged a little more subjectively than rips. Don't take it personally if your work is not accepted.
Quality is more important than quantity, but we don't accept single sprites or pixel art.
Only characters from recognizable series (games, cartoons/comics/anime, etc.) or generic things (props, effects).
No OC's or anything like that.
Arcade
Atari Lynx
ColecoVision
Computer
Dreamcast
DS
Game Boy
Game Boy Advance
Game Gear
GameCube
Genesis
Master System
Mobile
MSX
Neo-Geo
Neo-Geo Pocket
NES
Nintendo 64
PC-98
PlayStation
PlayStation 2
PlayStation Portable
Saturn
Sega 32X
Sega CD
Sega Pico
SNES
TurboGrafx-16
TurboGrafx-CD
Virtual Boy
Wii
WonderSwan
Customs
Skin: